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Puzzle Garden

A puzzle-driven garden game where daily challenges feed a persistent cycle of planting, growth and collection.

Field
Flutter / game systems
Editorial game-state garden grid created for Puzzle Garden
Original editorial cover · not a product screenshot
Overview

System brief.

Puzzle Garden links daily puzzle rewards with seeds, garden plots, harvests, quests, inventory and a local progression model built in Flutter and Flame.

  • Daily puzzle and reward loop
  • Planting, growth and harvest states
  • Coins, XP, levels, quests and inventory
  • Device-local progress persistence
Technical index

Stack.

  • 01Flutter
  • 02Flame
  • 03Dart
  • 04shared_preferences
  • 05UUID
Loop / 01

Puzzle progress becomes garden progress

Daily puzzles award resources that move through planting, growth and harvest states. Quests, a market, garden plots and inventory extend that core loop.

State / 02

Progress remains on the device

The game creates a default garden when no save exists and stores ongoing progress locally with shared_preferences. Removing the application also removes that stored state.