Original editorial cover · not a product screenshot
Overview
System brief.
Puzzle Garden links daily puzzle rewards with seeds, garden plots, harvests, quests, inventory and a local progression model built in Flutter and Flame.
Daily puzzle and reward loop
Planting, growth and harvest states
Coins, XP, levels, quests and inventory
Device-local progress persistence
Technical index
Stack.
01Flutter
02Flame
03Dart
04shared_preferences
05UUID
Loop / 01
Puzzle progress becomes garden progress
Daily puzzles award resources that move through planting, growth and harvest states. Quests, a market, garden plots and inventory extend that core loop.
State / 02
Progress remains on the device
The game creates a default garden when no save exists and stores ongoing progress locally with shared_preferences. Removing the application also removes that stored state.